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Joft

A soft selection based quick rig box

Introducing Joft for Maya

Make a soft selection then select the joint and hit Joft, That's it. Now the soft selection has been converted into skin weights.

Highly useful and time-saving

Convert soft selection into skin weights or to a new joint, Skin Multiple joints to the mesh with automatic nearby vertex detection, And much more.

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Joft

Single Licence

Single installation only
Full Support
Free Updates
All features
Lifetime licence

$35

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Key Features

Convert Soft Selection to a Specific Joint
Easily transfer soft selection weights to a chosen joint with a single click.

Automated Multi-Joint Skinning
Select multiple joints and assign soft selection values automatically for seamless skinning. Create

New Joints from Soft Selection
Generate a new joint based on soft selection and parent it to a specified root joint effortlessly.

Quick Joint Creation
Instantly create joints from selected vertices, faces, or edges without adding a skin cluster.

Compatibility

Joft works seamlessly with Maya versions 2018 to 2022 and is available for all the operating systems users.

Support/ Feedback: For any issues, or feedback, send us an email at [email protected].